Package cz.cuni.amis.pogamut.udk.t3dgenerator.elements.map

Package class diagram package cz.cuni.amis.pogamut.udk.t3dgenerator.elements.map
This package contains classes that represent objects in an unreal map - meshes, lights, navigation points etc.

See:
          Description

Class Summary
AbstractPrimitiveComponent Components of other objects.
ArrowComponent  
CollisionCylinderComponent  
DoorMarker A marker for doors does not seem to work well with UDK.
DrawLightRadiusComponent  
DrawSphereComponent  
Level A level element in T3D - wraps actors.
MapElement A top level element for a map.
MapPackage An element that wraps toplevelpackage in T3d
NavigationPoint A predecessor for all navigation point-based actors
PathNode  
PathRenderingComponent  
PlayerStart  
PointLight  
PointLightComponent  
PrefabInstance An instance of a Prefab.
PrefabSpriteComponent  
SpriteComponent A sprite component of an object.
StaticMeshActor A simple static mesh.
StaticMeshComponent Tho "body" of a static mesh.
Surface This class probably could hold a landscape surface.
TopLevelPackage An object that must be present in a T3D for a level.
Trigger A trigger object.
WorldInfo Currently does not work well with importing into UDK editor Beta 2011-05.
 

Package cz.cuni.amis.pogamut.udk.t3dgenerator.elements.map Description

This package contains classes that represent objects in an unreal map - meshes, lights, navigation points etc.



Copyright © 2013 AMIS research group, Faculty of Mathematics and Physics, Charles University in Prague, Czech Republic. All Rights Reserved.