cz.cuni.amis.pogamut.udk.t3dgenerator.elements.map
Class Trigger
java.lang.Object
cz.cuni.amis.pogamut.unreal.t3dgenerator.elements.AbstractUnrealBean
cz.cuni.amis.pogamut.udk.t3dgenerator.elements.AbstractBean
cz.cuni.amis.pogamut.udk.t3dgenerator.elements.AbstractActor
cz.cuni.amis.pogamut.udk.t3dgenerator.elements.map.Trigger
- All Implemented Interfaces:
- IUnrealReferencable, IUnrealReferencableByName
public class Trigger
- extends AbstractActor
A trigger object.
- Author:
- Martin Cerny
- See Also:
- http://wiki.beyondunreal.com/UE3:Trigger_%28UDK%29
| Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Trigger
public Trigger(Vector3D location,
float collisionHeight,
float collisionRadius)
Trigger
public Trigger(Vector3D location,
CollisionCylinderComponent cylinderComponent)
getCylinderComponent
public CollisionCylinderComponent getCylinderComponent()
getSpriteComponent
public SpriteComponent getSpriteComponent()
Copyright © 2013 AMIS research group, Faculty of Mathematics and Physics, Charles University in Prague, Czech Republic. All Rights Reserved.