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| Packages that use AbstractBean | |
|---|---|
| cz.cuni.amis.pogamut.udk.t3dgenerator.elements | |
| cz.cuni.amis.pogamut.udk.t3dgenerator.elements.kismet | This package contains classes that represent Kismet objects. |
| cz.cuni.amis.pogamut.udk.t3dgenerator.elements.map | This package contains classes that represent objects in an unreal map - meshes, lights, navigation points etc. |
| Uses of AbstractBean in cz.cuni.amis.pogamut.udk.t3dgenerator.elements |
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| Subclasses of AbstractBean in cz.cuni.amis.pogamut.udk.t3dgenerator.elements | |
|---|---|
class |
AbstractActor
A predecessor for all actor objects |
class |
AbstractObject
Abstract predecessor for all elements of type "Object" |
| Uses of AbstractBean in cz.cuni.amis.pogamut.udk.t3dgenerator.elements.kismet |
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| Subclasses of AbstractBean in cz.cuni.amis.pogamut.udk.t3dgenerator.elements.kismet | |
|---|---|
class |
AbstractKismetObject
Abstract predecessor for all objects that are part of Kismet. |
class |
DelayAction
A delay action in kismet. |
class |
ExternalVariable
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class |
FinishSequenceAction
|
class |
KismetEvent
|
class |
KismetVariable
|
class |
LogAction
|
class |
Matinee
|
class |
MatineeData
|
class |
MatineeMover
|
class |
ObjectVariable
|
class |
Sequence
|
class |
SequenceActivatedEvent
|
class |
TriggerUsedEvent
|
| Constructors in cz.cuni.amis.pogamut.udk.t3dgenerator.elements.kismet with parameters of type AbstractBean | |
|---|---|
TriggerUsedEvent(AbstractBean originator)
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| Uses of AbstractBean in cz.cuni.amis.pogamut.udk.t3dgenerator.elements.map |
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| Subclasses of AbstractBean in cz.cuni.amis.pogamut.udk.t3dgenerator.elements.map | |
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class |
AbstractPrimitiveComponent
Components of other objects. |
class |
ArrowComponent
|
class |
CollisionCylinderComponent
|
class |
DoorMarker
A marker for doors does not seem to work well with UDK. |
class |
DrawLightRadiusComponent
|
class |
DrawSphereComponent
|
class |
MapElement
A top level element for a map. |
class |
NavigationPoint
A predecessor for all navigation point-based actors |
class |
PathNode
|
class |
PathRenderingComponent
|
class |
PlayerStart
|
class |
PointLight
|
class |
PointLightComponent
|
class |
PrefabInstance
An instance of a Prefab. |
class |
PrefabSpriteComponent
|
class |
SpriteComponent
A sprite component of an object. |
class |
StaticMeshActor
A simple static mesh. |
class |
StaticMeshComponent
Tho "body" of a static mesh. |
class |
TopLevelPackage
An object that must be present in a T3D for a level. |
class |
Trigger
A trigger object. |
class |
WorldInfo
Currently does not work well with importing into UDK editor Beta 2011-05. |
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