|
||||||||||
| PREV NEXT | FRAMES NO FRAMES | |||||||||
| Packages that use AbstractActor | |
|---|---|
| cz.cuni.amis.pogamut.udk.t3dgenerator | |
| cz.cuni.amis.pogamut.udk.t3dgenerator.elements.map | This package contains classes that represent objects in an unreal map - meshes, lights, navigation points etc. |
| Uses of AbstractActor in cz.cuni.amis.pogamut.udk.t3dgenerator |
|---|
| Method parameters in cz.cuni.amis.pogamut.udk.t3dgenerator with type arguments of type AbstractActor | |
|---|---|
static MapElement |
T3dElementHelper.wrapActorsIntoMap(String mapName,
List<? extends AbstractActor> actors)
Wraps a list of actors into a map, so that it can be seamlessly imported into UDK editor. |
static MapElement |
T3dElementHelper.wrapActorsIntoMap(String mapName,
List<? extends AbstractActor> actors,
Float killZ)
|
| Uses of AbstractActor in cz.cuni.amis.pogamut.udk.t3dgenerator.elements.map |
|---|
| Subclasses of AbstractActor in cz.cuni.amis.pogamut.udk.t3dgenerator.elements.map | |
|---|---|
class |
DoorMarker
A marker for doors does not seem to work well with UDK. |
class |
NavigationPoint
A predecessor for all navigation point-based actors |
class |
PathNode
|
class |
PlayerStart
|
class |
PointLight
|
class |
PrefabInstance
An instance of a Prefab. |
class |
StaticMeshActor
A simple static mesh. |
class |
Trigger
A trigger object. |
class |
WorldInfo
Currently does not work well with importing into UDK editor Beta 2011-05. |
| Methods in cz.cuni.amis.pogamut.udk.t3dgenerator.elements.map that return types with arguments of type AbstractActor | |
|---|---|
List<AbstractActor> |
Level.getActors()
|
| Constructor parameters in cz.cuni.amis.pogamut.udk.t3dgenerator.elements.map with type arguments of type AbstractActor | |
|---|---|
Level(List<? extends AbstractActor> actors)
|
|
|
||||||||||
| PREV NEXT | FRAMES NO FRAMES | |||||||||