Uses of Class
cz.cuni.amis.pogamut.udk.t3dgenerator.elements.AbstractActor

Packages that use AbstractActor
cz.cuni.amis.pogamut.udk.t3dgenerator   
cz.cuni.amis.pogamut.udk.t3dgenerator.elements.map This package contains classes that represent objects in an unreal map - meshes, lights, navigation points etc. 
 

Uses of AbstractActor in cz.cuni.amis.pogamut.udk.t3dgenerator
 

Method parameters in cz.cuni.amis.pogamut.udk.t3dgenerator with type arguments of type AbstractActor
static MapElement T3dElementHelper.wrapActorsIntoMap(String mapName, List<? extends AbstractActor> actors)
          Wraps a list of actors into a map, so that it can be seamlessly imported into UDK editor.
static MapElement T3dElementHelper.wrapActorsIntoMap(String mapName, List<? extends AbstractActor> actors, Float killZ)
           
 

Uses of AbstractActor in cz.cuni.amis.pogamut.udk.t3dgenerator.elements.map
 

Subclasses of AbstractActor in cz.cuni.amis.pogamut.udk.t3dgenerator.elements.map
 class DoorMarker
          A marker for doors does not seem to work well with UDK.
 class NavigationPoint
          A predecessor for all navigation point-based actors
 class PathNode
           
 class PlayerStart
           
 class PointLight
           
 class PrefabInstance
          An instance of a Prefab.
 class StaticMeshActor
          A simple static mesh.
 class Trigger
          A trigger object.
 class WorldInfo
          Currently does not work well with importing into UDK editor Beta 2011-05.
 

Methods in cz.cuni.amis.pogamut.udk.t3dgenerator.elements.map that return types with arguments of type AbstractActor
 List<AbstractActor> Level.getActors()
           
 

Constructor parameters in cz.cuni.amis.pogamut.udk.t3dgenerator.elements.map with type arguments of type AbstractActor
Level(List<? extends AbstractActor> actors)
           
 



Copyright © 2013 AMIS research group, Faculty of Mathematics and Physics, Charles University in Prague, Czech Republic. All Rights Reserved.